Rick and Morty (and weed) bring out the philosopher in Mark and Dale.
Alright fellow Wastelanders, now that I have finished Mad Max in all its glory, it’s time to conclude my earlier review and give a more informed opinion. My Xbox needs a rest.
My original Mad Max post was very positive, but also very early so let’s take a more balanced look at a game which seems to be getting mixed reviews across the board.
I had fun with this game. Was it the Mad Max game I wanted? Not necessarily. The story was surprisingly repetitive. Every single warlord whether it be Jeet, Gutgash or PinkEye all want the exact same thing. Your quest is always the same; lower the threat in their territory.
One can do this by taking down scarecrows (towers erected by Scrotus, the evil leader, as symbols of his power), yanking down sniper towers, taking on enemy camps, or wrecking convoys. The convoys are fun as shit to destroy. Nothing makes you feel more badass than driving away from fiery carnage you just brought down. However, all these things get boring because you have to do them over and over.
Max has always been a reluctant hero. Here’s somebody who starts off a loner whose only desire is to keep moving, and surviving, but always ends up helping others.
This is a key point at which game failed. At one point you meet Hope, the concubine of the sadistic StankGum (Scrotus’ right hand man). You strike a deal with her to get a V8 engine in return for finding her daughter Glory, but you’re not given enough time to develop any kind of empathy with either of them.
I didn’t give a shit about Hope, and I certainly didn’t give a shit about her missing daughter. Hope herself has no personality, no purpose. She’s just another hot game girl to serving as a love interest for Max, which is incredibly stupid.
Max does not have love interests. He lost his family. He is broken. You can’t just throw another potential family at him, and expect it to gel. This is an especially poor choice because it draws the comparison to the brilliant Furiosa from Fury Road, and fails miserably.
Hope just becomes another stereotypical female character who’s body is more important than her toughness, grit or brains, and the game failed to give her ANY of those.
Let’s talk cars, the crux of any Mad Max game or movie, The car combat is great. Using the harpoon to dismantle a baddie’s car, and rip his ass out of the drivers seat is amazing/hilarious, and the amount of carnage one can cause simply with their vehicle is immense.
You truly feel like Max when deep in a vehicular battle. The rush one gets from cars blowing up around you is incredible, and once you upgrade your car the roar of your engine might as well the voice of the Reaper himself. The vehicular combat is easily the highlight of this game, and obviously what the developers spent the most time perfecting. Your vehicle has huge upgradability.
You can customize your vehicle with everything from engines, to spikes, to paint. Everyone is different therefore each person’s vehicle will also be different. Some people will create a War Machine whilst others will focus on speed and handling, and all these choices have consequences. More speed means worse handling, more armor means less speed, etc. You must be judicious.
The downside of the vehicles in Mad Max is that no matter what upgrades you put on it, the handling will always be garbage. This fact makes the racing aspects of this game horribly frustrating. Luckily, there is only one race that you have to do, and it is ridiculously infuriating. Not only does the handling suck, but if you’re one of those gamers like me who does only a handful of story missions early on, and then run around for hours and hours collecting resources to get upgrades, and make a beast of a machine early you will be disappointed.
In order to win this race you will actually have to de-power your vehicle! You need a specific set of upgrades in order to participate in it (even if your current upgrades have surpassed the ones required) and yes, it’s part of the story so it’s required. THAT’S NOT EVEN THE WORST PART. The worst aspect is the handling, you’ll die far more often from running into shit than you will in combat with other vehicles. So I hope you enjoy Russian dash cam footage, because you’ll be living it.
Now that we have the car shit out of the way lets get to the ground mechanics, I’m sad to report it is a bit clunky and the parry sometimes just doesn’t work. Sometimes after you get hit once it’s difficult to recover, and Max ends up just getting continually slammed until he dies.
Another thing about the general mechanics of the game that absolutely infuriated me, was the fact that I couldn’t move with my shotgun drawn. The player cannot move and fire, which as we all know is bullshit! Who the hell stands still and shoots in combat?!?!?!?!
This game desperately needs the ability to climb. Traversing the wasteland without being able to climb sometimes made exploration a pain in the ass. I was taking down a camp and needed to get to another location. I could see where I needed to go but couldn’t get there. Why you ask? Because there was a fucking guard rail in the way. Mad Max. Great driver, great fighter, apocalypse survivor… stopped by a fucking guard rail.
Max’s ability to jump is comically pathetic, it’s more like a hop than a jump, he can’t jump forward, or jump hurdles or jump over obstacles.
Now, some people have complained about this game being boring, and to an extent it is, but what do you think the post apocalyptic world would be like? Action around every corner? No.
A large percentage of the Earth’s population is dead. I think it’s safe to say theres a whole lot of down time so I enjoyed that.
Overall I don’t think this is the definitive Mad Max game, but the world is beautiful and the car combat is wonderful, so Avalanche Studios got the basics right. With a little polishing, a better, more engaging story, and a little mission diversity and they might have a slam dunk. This game is alright, and I hope it sells enough copies for Avalanche to do another and work out the kinks.
Ladies and gentlemen, breaking news has dropped straight from the set of the hit CW show Arrow. The hit adaptation of the DC comic’s hero and Justice League member Green Arrow has recently revealed a new photo, which shows Oliver’s partner, sidekick, and confidante John Diggle finally suiting up and donning the mantle of………………….Magneto?
That’s right, kids. Diggle is suiting up, and by suiting up I mean something between a leather daddy, and (Power) Top Gear.
Now what baffles me is why would Diggle suit up now? He’s two years into his vigilantism, and NOW he wants to hide his identity? Everybody knows you already. Do you think the League of Assassin’s are going to go, “Whatever happened to that Diggle guy?” and the new Ra’s will simply say, “Disappeared, but another tall, buff, black guy appeared right after, hanging around Team Arrow.”
Now don’t get me wrong here, friends, I’m not bashing the guy. I’m as big a Diggle fan as the next guy, but slapping a helmet on on him that:
A. looks like Magneto’s and
B. it barely covers his face
It’s stupid, cheap, and cheesy. You can do better, Arrow costume department. Look at what The Flash has done. They’ve created a functional suit that looks great, is true to the source material, but still original.
Diggle’s suit looks like the losing outfit on Project Runway.
I hope Arrow can recapture the magic of season 2. It’s more important than ever after such a weak 3rd season, which had so many low points it’s hard to list them all (but I’ll name the ones that irk me the most)
Olicity. Just typing that word made me dry heave a little. Then the fact that the show runners basically took the Bruce Wayne story, slapped the name Oliver Queen on it, and sold it as a unique idea. That’s cheaper than Diggle’s goddamn suit. Oliver and Felicity driving a porsche off into the sunset was garbage, and it should have been left on the cutting room floor. It’s so ridiculous and so cheesy I had to burst out with laughter. The convertible, the smiles, the blonde hair, the sunset, the end of season one had the glades blowing up and Oliver more or less failing to save the day, season 2 had the amazing Slade Wilson finally put away in an A.R.G.U.S. facility, and season 3, well, I had to check to make sure I wasn’t watching an episode of Beverly Hills 90210.
CW, stop diluting cool shows with tween romance shit, in order to skew to a younger demo. It’s like adding whipped cream to scotch.
Guys and girls, I don’t know if Season 4 can fight it’s way back, but I sure hope it does, this is a show that has had some real highs, and it’s taken the viewer on some great adventures. Lets all hope we get a great 4th season…………starring Magneto, and if not, heres to Legends of Tomorrow. Welcome back Sara Lance, we’ve missed you.
In the opinion of Mighty Dale, the Mad Max franchise is the finest set of post apocalyptic films of all time. The 2015 film is stellar, and I’m happy to report that the Mad Max video game is, too. I’ve been playing the game nonstop for 2 days, so I feel I can safely critique what works, and what doesn’t.
First, lets get right into what makes this game wonderful, the Wasteland itself is a beautifully constructed hell on Earth. It’s a place where each passing stranger is a potential threat, and if you see two cars kicking up dust in your direction, you hop in your car and leave.
it’s this simple sense of danger that truly gives the wasteland a pulse. The map is enormous and sectioned off into different territories, run by different warlords. Each warlord lives in fear of our over arching villain, Scrotus (hmm, Scrotus, Erectus, leather, methinks the homoeroticism runneth rampant).
The world built by Avalanche Studios is a precious one, especially in the genre of post apocalyptic games. Run and gun is not always an option here, and the emphasis is on gasoline, water and food, not on ammunition. Without those 3 main resources you WILL die, ammo or not.
Now, those of us who understand this world from the films know that Max is nothing without his precious Interceptor. Well, you don’t get to have it,.so tough shit for you.
You have to slowly build your own car, which, as much fun as it would be to use the interceptor, is much more fulfilling.
Each car is as unique as the person driving it. The combat is very similar to that of the Batman Arkham games, a combo/parry system that for the most part feels fluid, it is also appropriately brutal for a post apocalyptic game. Overall though, it’s a game with infinite playability, infinite possibilities, the map is so enormous and so immersive that you will find yourself off roading just for the hell of it.
Mad Max is a game that you won’t put down for hours. You will always find something fun to do, whether it be the story mode, completing objectives to get upgrades for your precious machine, or just sadistically using the harpoon to drag poor sons of bitches behind your car for miles, you’ll never be bored.
I’ll touch base here again when I complete the game.
Happy gaming, citizens of the Wasteland, give em hell and remember:
Love is the Law. Love under Pistachio Ice Cream. Nothing Is True. Everything Is Permitted. We Are All Star Stuff. Every Man And Every Woman Is A Star. Cookies Are Yummy.